On the 26th January 1996, Guardian Heroes was first released for the Sega Saturn in North America. The game would launch in Japan the day after with a European release following 5 months later.

The Master System is an 8-bit home videogame console developed by SEGA which released, initially across western markets, from 1986 onwards and would be Sega’s first console to see widespread distribution outside of Japan.

At its core, the Master System is essentially a restyled and rebranded Sega Mark III, a console that had debuted in Japan in 1985 as the successor to both the Sega SG-1000 and Sega SG-1000 II consoles, released in 1983 and 1984 respectively.

At the start of the 1980s, Sega had become one of the top five arcade game manufacturers in the US, with a string…

On the 3rd of February 2000, Resident Evil — Code: Veronica was first released for the Sega Dreamcast in Japan. The game would launch in North America at the end of the month, with a European release following a few months later.

Developed by Capcom Production Studio #4, Resident Evil — Code: Veronica was the series first entry to debut on a console other than the Sony PlayStation. Resident Evil series creator, Shinji Mikami, took on the role of producer while Hiroki Kato, who had worked on the original Resident Evil as its systems planner, stepped up as director.

On the 29th January 1996, the shareware version of Duke Nuken 3D was first released for MD-DOS in North America. The full version would launch three months later.

Developed by 3D Realms (previously known as Apogee Software before 1996), Duke Nukem 3D is a sequel to both 1991’s Duke Nukem and 1993’s Duke Nukem II. Unlike its predecessors, which are both 2D side-scrolling platformers, the game is a first-person shooter. …

Fianl Fantasy 8 Box Art

On the 11th of February 1999, Final Fantasy VIII was first released for the Sony PlayStation in Japan, with a North American and European release following several months later.

Developed by Square, Final Fantasy VIII was crafted by a team of approximately 180 people on a budget of around ¥3 billion (roughly $16 million). The game was directed by Yoshinori Kitase, director of Final Fantasy VII. As series creator Hironobu Sakaguchi was busy with the development of the Final Fantasy movie, Final Fantasy: The Spirits Within, Shinji Hashimoto, who had previously held the position of publicity producer for Final Fantasy…

On the 15th of February 2007, Professor Layton and the Curious Village was first released for the Nintendo DS in Japan, with releases in North America, Australia and Europe following a year later.

Professor Layton and the Curious Village was developed by Level-5, a Japanese studio whose previous works had included both entries in the Dark Clouds series, Rogue Galaxy and the critically acclaimed Dragon Quest VIII. The game was conceived, and later produced, by Level-5 President and CEO, Akihiro Hino, and was initially unveiled as the first instalment of a planned trilogy.

Notable works: Donkey Kong series, Mario series, Zelda series, Pikmin series, Nintendo Wii (and countless other Nintendo releases!)

Referred to by some as “the father of modern video games”, Shigeru Miyamoto is often considered one of the pioneers of the industry with a career spanning over 40 years. Combining his love for art with a sense of fun, the video game designer and producer has introduced to the world several iconic Nintendo game franchises, including Donkey Kong, Mario, and Zelda, as well as being instrumental in the development of the Wii.

On the 21st of February 1993, Star Fox was first released for the Super Nintendo Entertainment System in Japan. The game would release in North America a month later, with a European release following in June.

The Game Boy is an 8-bit handheld videogame console from Nintendo which first released in 1989.

The Game Boy was conceived by long-time Nintendo employee, Gunpei Yokoi, who set out to combine the successes of both the Game & Watch handheld game series (which he also created), with the home video games console, the Famicom (later released in the West as the Nintendo Entertainment System).

On the 16th of February 1995, Ristar was first released for the Sega Genesis/Mega Drive in North America. The game would launch in Japan, Europe and Australia over the next three consecutive days.

Developed by Sega, the game’s development team were led by Akira Nishino, a young Sega employee who had previously worked as a designer on Sonic the Hedgehog CD. The game would be the first major project of Yuji Uekawa, an artist widely credited as the designer of the Ristar character. …

Warren Leigh

Twitter: @wleigh85

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